WiNMoS

Mobile Cloud Computing

Welcome to the study group of Mobile Cloud Computing in WiNMoS Lab at UBC.

News

Awards

  • CloudCom2014 Best Paper Award: Ad-hoc Cloudlet Based Cooperative Cloud Gaming
SmartComp2014 Best Paper Award: Reputation-based Multiplayer Fairness for Ad-hoc Cloudlet-assisted Cloud Gaming System
  • SmartComp2014 Best Paper Award: Reputation-based Multiplayer Fairness for Ad-hoc Cloudlet-assisted Cloud Gaming System
SmartComp2014 Best Paper Award: Reputation-based Multiplayer Fairness for Ad-hoc Cloudlet-assisted Cloud Gaming System

Invited Talks

  • Dr. Yanyan Zhuang (New York University & UBC)
    • Time: 10:00 am - 12:00 pm, Friday, 30 May 2014
    • Location: Kaiser 3028
  • Dr. Jiehan Zhou (University of Oulu)
    • Time: 11:00 am - 12:15 pm, Wednesday, 26 June 2013
    • Location: MacLeod 418

Presentation Schedule:

  • September 19: Linda Liao - DFVisor: Scalable Network Virtualization for QoS Management in Cloud Computing
  • April 4: Nasim Arianpoo - A cross-layer approach to enhance transport layer performance over wireless mesh networks
  • March 21: Dayang Sun - Wireless Location
  • March 7: Zheng Guo - Internet of Thing over IPv6
  • February 21: joint event with MAGIC lab - "Show and Tell" event
  • January 24: Linda Liao - the Feasibility Research on IMS Core Virtualization
  • Decmber 20: Yuanfang Chi - Software Define Network
  • December 6: Jiarun Lin - A Secure and Practical Mechanism of Outsourcing Extreme Learning Machine in Cloud Computing
  • November 22: Hasen - Community Cloud: Concept, Model, Attacks and Solution
  • November 8: Chunsheng Zhu - Providing Desirable Data to Users when Integrating Wireless Sensor Networks with Mobile Cloud
  • October 25: Fangyuan Chi - Single Sign-on (SSO)
  • October 11: Wei Cai - Environment Perception for Cognitive Cloud Gaming
  • June 13: Wei Cai - Cognitive Cloud Gaming Platform for Mobile Devices
  • April 25: Amr Alasaad - Innovative system design of media content provider using cloud computing
  • April 13: Jiarun Lin - Outsourcing of Extreme Learning Machine(ELM)
  • Mar 14: Wei Cai - Energy-Aware Cloud Integration for Mobile Cloud Games
  • Mar 7: Hasen Nicanfar - Trust and Reputation Management (TRM) System for Smart Meter
  • February 28: Hasen Nicanfar - Robust Privacy-Preserving Authentication Scheme for Communication Between Electric Vehicle as Power Energy Storage and Power Stations
  • February 14: Wei Cai - Next Generation Mobile Cloud Gaming: Directions and Issues
  • February 7: Qiang Liu - Detection and Restoration of Low-Rate Denial-of-Service
  • January 31 : Jiarun Lin - Cryptographic Cloud Storage

Publications in Mobile Cloud Computing:

  • W. Cai, Ryan Shea, Chun-Ying Huang, Kuan-Ta Chen, Jiangchuan Liu, Victor C. M. Leung, and Cheng-Hsin Hsu, "The Future of Cloud Gaming", in Proceedings of the IEEE, vol.104, no.4, pp.687-691, April, 2016.
  • W. Cai, Zhen Hong, Xiaofei Wang, Henry C.B. Chan and Victor C.M. Leung, "Quality of Experience Optimization for Cloud Gaming System with Ad-hoc Cloudlet Assistance", IEEE Transactions on Circuits and Systems for Video Technology (TCSVT), vol.25, no.12, pp.1-14, 2015.
  • W. Cai, Henry C.B. Chan, Xiaofei Wang and Victor C.M. Leung, "Cognitive Resource Optimization for Decomposed Cloud Gaming Platform", IEEE Transactions on Circuits and Systems for Video Technology (TCSVT), vol.25, no.12, pp.1-14, 2015.
  • F. Chi, X. Wang, W. Cai and V. Leung, "Ad-hoc Cloudlet Based Cooperative Cloud Gaming", to appear in The IEEE 5th International Conference on Cloud Computing Technology and Science (CloudCom2014), Singapore, December 12-15, 2014.
  • C. Zhu, X. L, V. Leung, X. Hu and L. Yang, "Job Scheduling for Cloud Computing Integrated with Wireless Sensor Network", to appear in The IEEE 5th International Conference on Cloud Computing Technology and Science (CloudCom2014), Singapore, December 12-15, 2014.
  • Z. Hong, W. Cai, X. Wang and V. Leung, "Reputation-based Multiplayer Fairness for Ad-hoc Cloudlet-assisted Cloud Gaming System", in Proceeding of 2014 International Conference on Smart Computing (SMARTCOMP 2014) , Hong Kong, November, 2014.
  • W. Cai, F. Chi and V. Leung, "Cloud Gaming", invited book chapter to Encyclopedia of Cloud Computing, Wiley Press, 2015.
  • W. Cai and V.C.M. Leung, "Decomposed Cloud Games: Design Principles and Challenges", in Proceeding of The 2014 IEEE International Conference on Multimedia and Expo (ICME2014), Chengdu, China, July 14-18, 2014.
  • W. Cai, M. Chen, and V.C.M. Leung, "Toward Gaming as a Service", IEEE Internet Computing,vol.18, no.3, pp.12-18, May-June, 2014..
  • C. Zhu, H. Wang, X. Liu, L. Shu, L. T. Yang, V. C. M. Leung, "A Novel Sensory Data Processing Framework to Integrate Sensor Networks with Mobile Cloud", to appear in IEEE Systems Journal, 2014.
  • W. Cai, M. Chen, C. Zhou, V.C.M. Leung and H. Chan, "Resource Management for Cognitive Cloud Gaming",in Proceeding of The 2014 IEEE International Conference on Communications (ICC2014), Sydney, Austrailia, June 10-14, 2014.
  • C. Zhu, H. Nicanfar, V. C. M. Leung, W. Li, L. T. Yang, A Trust and Reputation Management System for Cloud and Sensor Networks Integration, in Proceeding of The 2014 IEEE International Conference on Communications (ICC2014), Sydney, Austrailia, June 10-14, 2014.
  • W. Cai, V.C.M. Leung and L. Hu, "A Cloudlet-Assisted Multiplayer Cloud Gaming System", ACM/Springer Mobile Networks and Applications (MONET), DOI: 10.1007/s11036-013-0485-4, November 2013.
  • C. Zhu, V. C. M. Leung, H. Wang, W. Chen, X. Liu, "Providing Desirable Data to Users when Integrating Wireless Sensor Networks with Mobile Cloud", in Proceeding of The IEEE 5th International Conference on Cloud Computing Technology and Science (CloudCom2013), Bristol, UK, December 2-5, 2013.
  • W. Cai, C. Zhou, V.C.M. Leung and M. Chen, "A Cognitive Platform for Mobile Cloud Gaming", in Proceeding of The IEEE 5th International Conference on Cloud Computing Technology and Science (CloudCom2013), Bristol, UK, December 2-5, 2013.
  • H. Nicanfar, Q. Liu, P. TalebiFard, W. Cai, V.C.M. Leung, "Community Cloud: Concept, Model, Attacks and Solution", in Proceeding of The IEEE 5th International Conference on Cloud Computing Technology and Science (CloudCom2013), Bristol, UK, December 2-5, 2013.
  • C. Zhu, V. C. M. Leung, L. T. Yang, X. Hu, L. Shu, "Collaborative Location-based Sleep Scheduling to Integrate Wireless Sensor Networks with Mobile Cloud Computing", in Proceeding of IEEE Globecom workshop 2013.
  • W. Cai, C. Zhou, V.C.M. Leung and M. Chen, "Environment Perception for Mobile Cloud Gaming", in Proceeding of The 4th International Conference on Cloud Computing (CloudComp2013), Wuhan, China, Octorber 17-19, 2013.
  • C. Zhu, V. C. M. Leung, X. Hu, L. Shu, L. T. Yang, "A Review of Key Issues that Concern the Feasibility of Mobile Cloud Computing", in proceeding of the 2013 IEEE International Conference on Cyber, Physical and Social Computing (CPSCom2013), Beijing, China, August 20-23, 2013.
  • A. Al Asaad, K. Shafiee, S. Gopalakrishnan and V.C.M. Leung, “Exploiting Excessive Resources at Data-centres of Media Content Providers Using Cloud Computing”, in proceeding of IEEE Systems Conference (SysCon), Orlando, FL, Apr. 2013.
  • W. Cai, V.C.M. Leung and M. Chen, "Next Generation Mobile Cloud Gaming", in Proceeding of The IEEE International Symposium on Mobile Cloud, Computing, and Service Engineering (MobileCloud2013), Hotel Sofitel, San Francisco Bay, USA, March 26-28, 2013.
  • A. Al Asaad, K. Shafiee, S. Gopalakrishnan and V.C.M. Leung, “Prediction-based Resource Allocation in Clouds for Media Streaming Applications”, in Proc. International Workshop on Management and Security technologies for Cloud Computing at IEEE Globecom, Anaheim, CA, Dec. 2012.
  • W. Cai and V.C.M. Leung, "Multiplayer Cloud Gaming System with Cooperative Video Sharing", in Proceeding of 4th IEEE International Conference on Cloud Computing Technology and Science (CloudCom2012), Taipei, Taiwan, December 3-6, 2012.

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